Documentation Build worlds

Create & publish a world

Configure an original task, validate it and publish a version that can be inspected.

Configure a bounded environment

Create a world lets you name your environment and explain what it tests. The current builder supports the original returns template, not arbitrary uploaded programs or external benchmark datasets.

  • Store name: 2–40 characters. Return window: 7–90 days.
  • Scenarios: 3–30. Difficulty: standard or adversarial. Seed: 1–99,999.
  • World title: 3–60 characters. Description: 20–500 characters. Use a meaningful title and a concrete task description.

Validate before publishing

Save the draft to your account. Run the reference checks from its page. This verifies that the generated task has a reproducible expected outcome. You can also run the tasks manually before publishing.

Drafts belong to their creator. Validation does not prove usefulness to a training team, originality of content, legal ownership or a market valuation.

Publish one immutable version

Enter the creator or rights-holder name and confirm you have authority to publish the original content for evaluation. Publication pins the ZIP, its specification and the rights declaration in storage. A published version is immutable; changed content needs a new world.

Publishing a package neither mints a token nor signs a commercial rights assignment. A market launch is a separate wallet action after the asset and acquisition terms have been reviewed. At deployment all 1,000,000 world tokens go to the creator. Any later allocation must be made from those tokens; no fixed community/team split is imposed by this contract.

Examples explain the implemented mechanics. Live market status belongs to the individual world. No guaranteed buyer, yield or training improvement.